AI Insights · Timothy · October 2022
Top 5 Platformer Games on iOS in the US Q3 2022
Stumble Guys led the pack in Q3 2022 with impressive revenue and active user growth. Subway Surfers saw a decline, while Count Masters, Crowd Evolution!, and Tall Man Run showed varied performance.
In Q3 2022, the top 5 platformer games on iOS in the United States showcased diverse performance trends in downloads, revenue, and active users. According to data from Sensor Tower, here is an overview of how these games fared during the quarter.
Stumble Guys from Scopely, Inc. experienced significant growth in revenue, peaking at around $1.1M by the end of August. The game also saw fluctuating but generally high download numbers, starting at approximately 437K in late June and ending at around 288K by the end of September. Active users increased steadily, reaching a peak of 3.3M in early September before slightly declining to 3M by the end of the quarter.
Subway Surfers by Sybo Games ApS saw a decrease in weekly revenue, going from approximately $172K at the start of the quarter to about $41K by the end of September. Downloads also trended downward, starting at over 300K in late June and dropping to around 203K by the end of the quarter. Active users saw a consistent decline from about 16.4M to 10.2M.
Count Masters: Crowd Runner 3D from Freeplay LLC had a varied performance in terms of downloads, peaking at around 175K in late July and then gradually decreasing to about 91K by the end of September. Active users followed a similar trend, starting at approximately 553K and ending at around 441K.
Crowd Evolution! by Rollic Games showed a gradual increase in revenue, peaking at around $7.5K in early August before tapering off to approximately $4.6K by the end of September. Download numbers saw a peak of about 182K in early August, ending at around 95K. Active users also peaked at approximately 341K in early September before dropping to around 220K by the end of the quarter.
Tall Man Run from SUPERSONIC STUDIOS LTD had a relatively stable yet low revenue, peaking at around $1.8K in early July and ending at approximately $650 by the end of September. Downloads saw a downward trend, starting at about 160K in late June and dropping to around 72K by the end of the quarter. Active users also declined from around 523K to about 256K.
For more detailed insights and data, visit Sensor Tower.